All mementos in 007 First Light

They exist 14 reminders in 007 First Light you can collect, and if you want to know where each one is, you've come to the right place. We'll walk you through it below all mementos in 007 First Lightthe missions they are in and checkpoints to get to them quickly.

Check out the guide below to add these collectibles to your TacSim wall and get one trophy closer to your ultimate platinum!

007 First Light TrophyAchievement Guide

007 First Light: Trophy/Achievement Guide

Find out how easy it will be to get the 007 First Light platinum trophy with this guide that includes all 37 achievements.

Overview of all reminders in 007 First Light

Memento

Mission

Checkpoint

Satellite part

Against the odds

Central camp

Cocktail napkin

Night out

Get to the top

Mint pillow

All the time in the world

The game is on

Champion badge

All the time in the world

The game is on

Pirate Grillz

The past never dies

Black market

Crocodile tooth

The past never dies

He leaves Aleph

Anniversary Pin

Uninvited

Get to the top

Tero Murto medallion

Uninvited

Basement

Office toy

Kingfall

Executive 1st floor

Diving watch

Time to die

Get dressed

Niko Murto medallion

Man of the hour

Stand up

Snowball

The wave of the future

Gate house

Robot Keychain

The wave of the future

Entering the silo

Dashboard toy

For England

Q-Lab Billing

Memento #1: The Satellite Part (Against the Odds)

This collectible can be found in G9, which you will need to get to within the story. The safest route is over the cliffs to the left, where you can then drop down and take out the guard above. Look behind the board to see a collectible.

Memento #2: Cocktail Napkin (A Night Out)

In the large bar where you first met the woman in the red dress, you'll find a collectible on the back shelf. This area is guarded though, so you'll need to use the Phone Dart to move the bartender out of the way. Alternatively, you can just walk through and use the Bluff mechanic.

Memento #3: Pillow Mint (Always in the World)

  • Checkpoint: The game is on

After watching the chess game from the balcony, look to the left and you will see a locked room marked “Employees Only”. To get in, you'll need to use the Q-Lens to find an employee with a key, who is usually standing by the door.

Use the Dart Phone or interact with the vacuum cleaner by the stairs to distract him, then collect the key to enter the Staff Only room. You can now find the collectible on the shelf next to the chair blocking the door.

Memento #4: Mastery Badge (Always in the World)

  • Checkpoint: The game is on

Go down to face the audience watching the chess match. Now continue walking towards the chess match, but keep to the left as you'll be able to squeeze through the gap and enter the backstage area. Once inside, look to your left and you'll find this collectible on a crate.

Memento #5: Pirate Grillz (The Past Never Dies)

This collectible is only available after you get the $100,000 auction fee, which you can do here with our guide. Once you've got them, look across from the pawn shop (where you sold the Jewel of Jahari) and you'll see a vendor you can interact with to buy the collectible.

Memento #6: Crocodile Tooth (The Past Never Dies)

  • Checkpoint: Leaving Aleph

After a fairly quick meeting with Bawm's “girls”, you'll be escorted out and back to the Land Rover. Instead of getting inside just yet, head to the right side of the Land Rover and you'll find this collectible sitting on a crate.

Memento #7: Anniversary Pin (No Invitation)

After you enter the Webb Industries Gala, you'll want to head to the left corner. You'll see a guard here blocking the way forward, so stun him with a Phone Dart or Laser Strap to walk past and enter the locker room. There is a collectible in the yellow tray on the right.

You can easily enter the locker room if you follow our “Always on Duty” guide.

Memento #8: Tero Murto Locket (Uninvited)

After the fight with Murt, you can go down the next corridor. The first room on your right is labeled “Room 4: Restoration” and you'll want to head inside to find the Restoration Room Keycard in a box. Now use the key card on “Room 3: Restoration” to find the memento on the table.

Memento #9: Office Toy (Knightfall)

  • Checkpoint: Executive 1st Floor

Eventually you'll reach a part with a Greenway where you have to move a fragile box out of the way. There's a vent you can take, and you'll want to take the first left. In the office, you'll find the collectible you're looking for on the table near the painting.

Memento #10: Diver's Watch (Time to Die)

Memento #10 Diving Watch (Time to Die) Image via GameRant; source: IO Interactive

After donning your bow tie for the night party, turn around and you'll find the collectible you're looking for on the nightstand to the right.

Memento #11: Niko Murto Locket (Man of the Hour)

After starting your initial objective where you have to talk to Moneypenny, head to the table in the lower level where Basil is standing and you can find this collectible.

Memento #12: Snow Globe (Wave of the Future)

  • Checkpoint: The Gate House

When you are tasked with getting ID bracelets for Isola and Bond, you can head straight to reception. There is a collectible on the right side of the reception near the computer.

Memento #13: Robot Keychain (Wave of the Future)

  • Checkpoint: Enter the silo

After meeting Wreckie and the androids, you have a long climb down from the reactor. After using the zipline and vents, you'll fit into the office and find the collectible on the small table to the left.

Memento #14: Dashboard Toy (for England)

  • Checkpoint: Q-Lab Showdown

Once you return to Q-Lab to get the keys to Valhalla, head to Q-07 Wearables and you'll find the collectible on a small coffee table.


We'll have all the collectibles for you in these guides:


007 First Light Tag Page Cover Art


Released

May 27, 2026

ESRB

Teen / Blood, language, obscene themes, violence, in-game purchases


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