Best Weapons in Empulse (List of Weapon Tiers)

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Part of the talented Game Guides Team, Nathan Round is the main voice for Call of Duty conductor. From metaloads to the best weapons for each season, he prides himself on creating top-notch guides. He also writes strategy guides for other popular titles including Fortnite and other popular shooting games.

Impulse is the latest fast-paced action first-person shooter to launch into Early Access. WITH Titanfall– as well as movement mechanics and a bit of Splitgate DNA, it's easily one of the funnest new shooters to try. Here it is meta tier list of all weapons ranked Impulse, from the best weapons like Resonance to the worst weapons in the meta like Volta.

Modified key image of Splitgate Studio's Titanfall-like Empulse

Splitgate Studio has officially announced Empulse, a Titanfall-like game

1047 Games, otherwise known as the studio behind the shooter Splitgate, announces Empulse, a first-person shooter inspired by Titanfall.

S-Tier weapons

The best weapon meta in Empulse

Resonance - Impulse

Resonance

A semi-automatic carbine that actually is shredding in the meta right now. High rate of fire for semi-automatic selection along with high damage 30 base / 40 headshot damage. Great for long range deployments and consistent tags on enemies, but requires good accuracy.

Echo - Impulse

Echo

Easily best melee weapon Impulse. It is a pump action shotgun and is one of only two weapons capable of achieving a one-time killwith a maximum body or head damage level of 105. Excellent for aggressive players, but has rather poor range by default.

Coda - Impulse

Coda

Simply the best SMG in Impulse right now. It boasts a high rate of fire for fast TTK and a large default magazine of 45 rounds. The range is also fairly accurate, although it can be improved with the right settings.

Class A weapons

The highest level weapons in Empulse

Compressor - Impulse

Compressor

Best compared to Modulator. It boasts slightly better damage per shot, but a slower rate of fire and a smaller magazine size. It is one of best all round weapons, great for those who want a gun that can perform well at most ranges.

Modulator - Impulse

Modulator

Sports have slightly less damage than the Compressor AR, but a higher rate of fire to bridge the game. It also boasts 40 ammo by default. His fast, aggressive and shines at both close and mid range.

Oscillator - Impulse

Oscillator

A twin-barreled LMG that boasts a high rate of fire and a lower average damage level with high DPS. It boasts a large magazine size and is reliable at medium range. It also has minimal effect on movement speed.

Class B weapons

Specialized weapons in Empulse

Triad - Impulse

Trinity

A pretty powerful three-shot assault rifle that really can kill with just two shots. Catch? In order to use it effectively, you need to make sure you hit all three shots in a burst for maximum damage.

Requiem - Impulse

Requiem

Not a bad weapon by any means. The Requiem is a flash-action sniper rifle capable of dealing one-shot kills with the head. However, more often than not you will find yourself having to follow up with a second body shot and a game as fast as Impulsethis limits the weapon's potential.

Percussion - Impulse

Percussion

Percussion is the second SMG in the game and has a unique gimmick sporting explosive rounds for splash damage. Great against players who wall run or in confined spaces, but doesn't compare well to other weapons in the meta.

Finale - Impulse

Final

Default melee weapon. Just like your standard melee you can kill other players with just two hits. However, yours attack speed is significantly higher than a standard melee attack.

Class C weapons

Impulse weapons you should probably avoid

Opus - Impulse

Opus

An assault pistol that really boasts reliable three shot kill. Catch? Its rate of fire is quite slow and the weapon is heavily reliant on accuracy, boasting a small amount of kick when firing rapidly.

Volta - Impulse

Volta

An assault rifle that boasts homing projectiles. He's right low damage and homing rounds aren't super effective. Best to avoid.

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