Summary
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DLC potential: The success of the game suggests future content with space for expansion and unexplored stories.
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Multiplayer options: Adding PVP areas and for multiple players could increase the expression of the game and skill.
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Figure Depth: Players are looking for more story for Monoco and Esquia and provide potential for extended roles.
One of the most surprising achievements in recent history, Expedition 33 He blown all away and improved what it means to be a good RPG on a modern day. Some of the success came from the decision of the game developer to remain faithful to herself and create a video game they would like to play and integrate various aspects from popular titles into one perfect pile that proved to be quite a masterpiece.

Related
CLAIR OBSCUR: Expedition 33 – 7 most difficult bosses, inclusion
From hand cramps to ridiculous self -healing abilities, the most difficult bosses in Clair Obscur: Expedition 33 Expect a championship from players and nothing smaller
The game has been less than a month outside and talked about DLC has already begun, and the creators mentioned that the chances of future content are quite good thanks to the acceptance of the basic game. There are quite very paths that the game could potentially go down and other stories that need to be explored, and set the stage for some truly legendary DLC expansion to build on the already pioneering game that was talented to the world.
Slight spoilers for the results of ends and characters
1
Multiplayer
Takeover of the world together
One player's games always have their place in the world of playing, but sometimes the ability to jump with a boyfriend or even invite them to fight something that just can't be a solo. Rpgs as Baldur's Gate 3 We have shown that exceptional experience with one player can work with multiple players, and there should be no reason why the game would not work so well with more than one player.
It is even further, there is the potential to add other options such as PVP to actually push players to their limits in terms of expression of skills and creation. In addition, some areas or multiplayer missions could add interesting twists to existing formulas and provide Devs with another lens for experimenting and potentially implement in the next game.
2
Monoco
One of the most interesting members of the Monoco party is a strange and unorthodox character who later joins the team and brings a very strange set of skills that are locked for the most bizarre requirement. However, many of his past are still maintained by a secret and only a few details are revealed through interviews between him and Vers.
It would be great to have another insight into who is and what his story looks like, showing all the battles he was part, and why he has such a deep fascination to collect and clean his legs. There is also room for more details about the world that players have not received and how he and gestrals grow to have a strong bond that feel more like a family than friendship.
3
Rush
Build on what is there already
IN Clair Obscur, Players will encounter countless towering enemies and the devastating bosses of the battles to keep them amused and attached to the edge of their seats. Later they will gain access to the endless tower, effectively the challenge regime that allows them to fight through a number of progressive difficult enemies, all to gain decent rewards and, of course, some glory.
It's a nice feature to have another arcade fight, but to have this fully exploded to a larger system of bosses that has some roguelike elements or something like that would be very interesting and bring some additional playback value to the end of the game.
4
Esquia
Bigger battles, greater entertainment
Esquie is out of delightful and serves as a nice comedy break from sadness and intensity of the game. When it is not established in the camp and provides wine to the crew, players get to their set of skills to go through an open map and approach new areas with every ability and also allow them to get a nice overview of the world from the top.

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CLAIR OBSCUR: Expedition 33 – Each playable figure, evaluated
With six characters prepared for the battle, which of them rules the highest in Clair Obscur: Expedition 33?
But just like Monoco, his story is kept quite narrow and only snippets are given by a dialogue, but not through a real game. It would be great to play as an esquie in a larger capacity, whether more maps or a real struggle that equals the playing field against some of the larger enemies, which provides a completely different combat approach.
5
Gestral
Cuteness and a lot of character
The Gestrals world is a surprising aspect of the game that is somewhat disconnected from the rest of the suffering, it is a miracle and misfortune that has so much joy and cuteness, and one that players certainly want more. The time spent in your city is clean happiness and whenever they meet them around this map as merchants, excitement will never drop.
Being able to play as a gestral or having a greater insight into the formation of the village would be great to see and give players more traditions around fans of a favorite creature seem to be steadfast. There is already a side effort to return lost gesters to the camp, so why not add even more content to fill the world with wooden devils so everyone can enjoy?
6
Writers
One to paint a picture, one to write a story
The main point of conspiracy of the game and one of the largest land reveals in recent memory, the concept of Pailtress and World outside Lumière is incredibly creative and there are subtle mention and links to the world even greater than that. Several times, elusive writers are mentioned, another kind of strong force that operates outside the real world, which is constantly contrary to the painters.
The idea of a whole other faction of individuals is fascinating and opens the door to potential events that are not limited to one universe and instead connect by mixing fiction and reality. In addition to the writers themselves, there are the fact that there are other painters in the world in the world, that they are likely to be waiting for an expansion that could be transformed throughout the DLC expansion or even a continuation.
7
Prequel
The story lies in the past
If the story continues in some way, the only way it makes sense is to return. Expedition 33 There is a team watching in the game, but there were a lot of stories in front of them that laid the foundations for those who were to come, and in each person there are hints through collectible notes that briefly talk about the crew and their mission meetings.

Related
Clair Obscur: Expedition 33 knows the strength of a personal story
One of the best features of Clair Obscur: Expedition 33 is his story, but the justification is because it touches on a universal experience.
Returning to an earlier expedition or even to the beginning of Gommage could be an interesting shift that might not catch the same level of respect as the one that ended it all would give some useful stories notes to join some free ends and get a better idea of the wider world and people inhabited.

Clair Obscur: Expedition 33
- Released
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April 24, 2025
- Esrb
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Mature 17+ // blood and gore, strong tongue, suggestive themes, violence
- Developers
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Sandfall Interactive
- Publisher (s)
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Kepler Interactive
- Engine
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Unrealistic engine 5
- Platform
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No
- Cross Save
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No