At the Korean gaming conference G-STAR 2024 Final Fantasy 7 Rebirth producer Yoshinori Kitase and director Naoki Hamaguchi shared exciting details about the film's future Final Fantasy 7 Remake trilogy. While the Highwind airship didn't play a role Final Fantasy 7 Rebirthhe seems to have his big comeback in the third and final chapter. He translated SiliconeHamaguchi emphasized the importance of the airship, stating, “We're not going to cheat with the airship system, but we're going to take the challenge head on so that it can fly freely across the entire game map.”
Highwind is a popular feature of the original Final Fantasy VIIand its expected inclusion at the conclusion of the trilogy underlines Square Enix's commitment to preserving the game's iconic elements. He has already earned praise with the development team Rebirth in open-world style and meticulous attention to detail, the reintroduction of the airship promises to elevate the experience even further.
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Designing Highwind for Final Fantasy 7
The Highwind is a huge airship, and one challenge the developers have to deal with is how it will interact with the game world. Realistically landing such a large craft would be complicated, especially given the increased level of detail in the remake trilogy. A potential solution could be to eliminate traditional landings altogether. For example, players can descend from Highwind using a rope ladder or similar system, which could simplify gameplay and maintain immersion.
Animations for this interaction would be essential. Final Fantasy 7 Rebirth demonstrated the developers' commitment to realistic movements with characters running smoothly and exploring an open world. That level of care could extend to Highwind. From stepping on the rope ladder to landing on the ground, every movement could enhance the sense of immersion.
Open world lessons from Final Fantasy 7 Rebirth
While Highwind's full powers will not be realized until the end of the trilogy, Final Fantasy 7 Rebirth has already set the stage for extensive exploration. The open world style of the game, which many praised as a standout feature, shows how the team has evolved Final Fantasy VII experience for a modern audience.
The open world design also allows for creative uses of Highwind. In addition to simple transportation, the airship could unlock new areas, reveal hidden secrets, or trigger unique events. Integrating Highwind into an open world framework could strengthen its role as both a gameplay mechanic and a narrative symbol, marking a turning point in the story.
Why Highwind is important to the trilogy
In the original Final Fantasy VIIHighwind became available during the second part of the narrative, symbolizing a significant shift in the narrative. The airship was not just a mode of transportation; represented the culmination of the party's growth and story escalation. Its inclusion in the final chapter of the remake trilogy could evoke similar feelings and create a sense of progression as players prepare for the climax.
The return of the Highwind also offers an opportunity to modernize a classic Final Fantasy mechanics. Over the years, the airships in the series have become less interactive, such as games Final Fantasy 10 reduce them to simple quick offers. By fully realizing Highwind's potential, Square Enix could reintroduce a feature that has been missing from recent titles, blending nostalgia with innovation.
The prospect of Final Fantasy 7 Remake part 3
Highwind's expectations build on the solid foundations it has established Final Fantasy 7 Rebirth. The game was nominated for game of the year. This probably means that the developers are recognized not only for the progressive work on the trilogy, but also that the style of the semi-open world is perfect for the final part. This recognition puts high expectations for the conclusion of the trilogy, where the opening of Highwind could serve as the perfect climax to an already impressive series.
Hamaguchi's comments on G-STAR 2024 suggest that the implementation of the Highwind v Final Fantasy 7 Remake Part 3 will be a great technical and creative success. Combining expansive gameplay, seamless animations, and meaningful exploration, Airship could redefine what gamers expect from modern RPGs.
Discover a vibrant and expansive world in this standalone entry in the Final Fantasy VII remake project. Final Fantasy VII Rebirth is the second entry in the Final Fantasy VII remake project, retelling the story of the genre-changing RPG in three distinct games. Iconic heroes Cloud, Barret, Tifa, Aerith and Red XIII have escaped the dystopian city of Midgar and are now being hunted by Sephiroth, a vengeful swordsman from Cloud's past who was thought to be dead. This new adventure can be enjoyed by all players, even those who have not yet played Final Fantasy VII Remake or the PlayStation original. Expect a new standard of cinematic storytelling, fast-paced combat and rich exploration in a vast world.