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How to complete the lost in the past in Indiana Jones and a large circle
Sukhothai is a large area in Indiana Jones and a large circle with numerous tasks and side activities. One such field job is “lost in the past”, which Indians takes a trip down with a memory stripe. As a result, “lost in the past” is a task that seems to be designed to be deliberately disorienting, it represents various puzzles and goals, how to disintegrate because the Indians passes through the level of a dream that moves and changes almost every turn. For those who try to complete this task is a detailed passage 'below'Lost in the past ' To help you find your way.

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While the completion of “Lost in the past” is optional, it is an interesting and stand-out task that leads you to a mysterious gold fishing hook and 800 adventure points.
How to complete the lost in the past in Indiana Jones and a large circle
How to start lost in the previous task
To start “lose in the past” Indiana Jones and a large circleYou must first complete another side task called “Kid that has disappeared”, which will be available in the “blessed pearl” procedure. After talking to Sunan at the end of the “Kid that disappeared”, it immediately becomes available.
Talk to Sunan
In order to start, the first step is Talk to SunanWho can you find in the docks The village of Khaimuk Saksit in Sukhothai. This starts the cutscene Sunan, who tells Indy that the girl gets a mysterious gold fishing hook. Now it is time to find out if there is a truth.
Find the cave
The next step is Find the cave From Sunan's story. Take the ship Wat sa a si on northwest mapsas shown above. Carefully head to the Nazi camp forward and using the circuit for coverage and preventing detection. Wipe a small gap in the wall on the right side of the camp near the sculptures find the cave inside Building ruins up the stairs.
On the crates to the left of the entrance, which describes in detail the strange activity reported on the spot. Head inside the building and stairs. Now use one of the hammers on smash first.
Travel through the tunnel and the gap in the wall forward to find a strange stone column in the next room. On the way you can also take a big skeleton on the floor. Once through a gap, a photo and interact with the prayer round To trigger the cutscene Indy falling to the ground and wake up in what seems to be A dream version of Marshall College that you have explored earlier in the game.
There is different in the prayer bike room Crawl the space to the right where do you find Ancient relic on top of the ledge using a whip. You can also catch him on the way out after waking up near a prayer puzzle towards the end of the task.
Find out what's going on
The only goal is Find out what's going on“So take a picture and head through the double door ahead, watch the corridor around. When exploring Marshall College, such as light above the chessboard, you will run different changes in the environment. Continue forward and Talk to Antonio Three times that appears in three places when you follow the concept of the corridor path.
Take right door This is now open and Take a letter from Brody inside. Leave the room and turn right around the corridor around Brody and continue down the hallway around Until the next right door mysteriously opens in itself and leads you to Lecture.

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Solution of a logical lecture
Solve Hall puzzle lectureYou must place the following three objects in the room on the table as shown above:
- Golden idol – Middle position.
- The statue of the cat's cat – Left position.
- Medallion – correct position.
This reveals the symbol on the board behind the table that sounds “heh-zam-eesh”. Take a picture of the symbol Using the camera to complete the puzzle. End the room, Turn right down the corridor and after a dark figure forward, who will show up Nawal. Talk to Nawal and make another round of the corridor until Nawal re -appears on the left. Talk to her again and press on and talk to her for the third time.
Turn left and see right door Spring open. Answer the ringing phone Inside the start of cutscene and Grab the Adamic note When the scene is over, off the table. This time when Leave the room rightThe corridors will be even more scary and similar to the jungle.
Sacred wounds solving a puzzle
Watch the corridor to the right and Grab Ernest's note Outside the stage in the middle of the hallway. Make the next round of the corridor, talk to Brody again and continue until The door on the right is opening for the third time. Inside you will find Antonio near version Sacred Wounds of Jesus' puzzles You have solved yourself in the city of the Vatican. After pouring the nearby bottle of wine into the stage, Use the same solution to solve Jesus' puzzles By moving the sticks as follows
- Position 2 for both hands.
- Position 3 for Jesus' side and left leg.
- Position 4 for Jesus' right leg.
This causes painting painting to rotate and reveal a secret entrance. Descend steps and Grab a book with a comment of Gina inside. Remove the note to start the short scene.
Find the room 11
Things get into a foreigner when you wake up elsewhere on the ceiling and change the Topsy-Turvy environment. Watch the strange loop corridors upside down, Grabbing the numeral in the stage forward and Numbers x from one another.
While most doors remain locked by a past or future, you can Place the number x on the plaque at the door with the letter I near the stage Find the room 11 and open it. Take a symbol on the album near Brody inside.
How to escape the giant
Turn and Grab a hat off the stage forward. This triggers a giant that runs towards you and kills you immediately when it is approaching if you don't run away. On escapeFast quickly turn after the hat and the hat and Browse the level of collapse and the sequence of dreams until the Indians wake up.
Prayer logical solution (how to get a gold fishing hook)
Solve when waking up Puzzle prayer round by turning stones like this Golden fishing hook:
- Upper wheel – Turn once to the left.
- Middle wheel – Twice in any way (we turned it twice to the left).
- Lower wheel – Once left.
You want to complete “lost in the past”, grasp the golden fishing hook and give it Sunan back in the village where you will receive 800 adventure points as a reward.


- Released
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December 9, 2024
- OpenCritic Rating
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Mighty