Life after life is one of the first steps on the way of Kyle Crane to revenge DYING LIGHT: BEAST. After leaving the Baronian facility in Castor Woods, she finds Olivia, a mysterious woman with ties to the Baron's research team, but she won't be enough. Kyle will need more allies to avenge, and there is no better place to start than in a nearby city.
In this manual we will go through the necessary steps that players must take to complete their lives after life DYING LIGHT: BEASTIncluding one particularly confusing part very soon.
Dying Light: The Beast – How to Explore Smoke in Life
At the beginning of the task you can either head straight to Olivia, or you can go to a nearby camp country and explore some smoke coming from the cottage. This area is closer, so you can also see it.
At the camp you will find a horde of Biters with a small group surrounding the cottage that you have to explore. Get rid of zombies Climb with a fence blocking the main door of the cottage. Here you will find a survivor who will try to attack you. Fortunately, he is still a reasonable man and after a slight quarrel he tells you to go to the town hall.
If it lasts too long, or if you get lost too far from the camp, you get a radio transmission from the town hall. When this happens, both initial targets (including this option) will be rewritten.
The Town Hall meets
Watch the new Quest brand through the city and then head to the town hall in the center. But before you do it, we recommend that you explore the roofs and attic. Maybe you will find some better weapon of early game for DYING LIGHT: BEAST on the way.
You don't have to kill zombies in the courtyard of the town hall. Just skip the gate and then enter the door. The shortcut is played and you get the first weapon. It is not much and it will not have much, but it will be useful in the upcoming combat meetings.
This Chimera uses a lot of slamming that can be a bit complicated to avoid if you don't pay attention to your surroundings. It's also a pretty robust specimen, and if you don't wast ammunition or shelf life, try picking up a few bottles of alcohol scattered in the courtyard and Create a Molotov cocktail. Throw a few fierybombs on the defect and then split it until it drops.
Tower
Once the defect is dead, talk to the survivors behind the double door. You will meet a man named Jacob and tell you that their sheriff walked up along the town hall tower to restart their energy system, but will not return since then. Go back to the courtyard Climb the arch around the statue reach the base of the tower.
From there, just watch the way up. Climb to the stairs and meet one of the guardians of the Survivor group below. He is already bitten, but will give you a box of ammunition. Then climb to the nearby ledge Use the railing along the walls of the circular room to reach the upper floor. Inside this room is on top of the platform that you can use to reach a cornice and railings.
At the very top of the tower is a sheriff that fights several bitters. At first he will be a little concerned, but he agrees to allow you to help them.
If you ever get lost or confused where during these parkour/platform sections, be careful about some pieces of fabric tied to objects or some color on the ledges. Even more importantly, remember to search, down or over spaces.
Reconnecting the power lines
Use the ziplina to reach the roof of the town hall and then head to the electric room at the opposite end of the tower. Inside you will find a box at the intersection and you will have to lead a long electrical line from the box back to the tower. Interact with the box Go through a small fan in the room. From there, head to the base of the tower and then climb back over the face of the clock.
Do not forget to exceed the electrical lines against any obstacles. It has a limited length and if it gets entangled, you will have to unravel or reset the line completely.
Then you and the sheriff will head back to the main group of survivors and the long cutscene will play. The task is basically over at this point, but before you move to anything else, be sure to skip the instructions that follow. They will teach you how to adjust their weapons so that they can spend different types of elemental damage and other effects. The Town Hall will also become a safe zone for you.
There is also a plan for a weapon near the desk inside the town hall.