Persona 6 should follow Metaphor: Followers of ReFantazio

Key things

  • Persona 6 can benefit from the accessibility and streamlined experience of the Metaphor: ReFantazio's Follower system.
  • Metaphor: ReFantazio's Followers system introduces quality-of-life features like Followers' Echoes that improve player interaction.
  • More's quests in Metaphor: ReFantazio reduce grinding and integrate seamlessly into the game, offering a more rewarding experience.



Personality 6 it hasn't been directly confirmed, but there's no reason to believe it's not in development and nearing release. After all, Atlus probably knows it would be leaving money on the table after a massive success Person 5. As such, assuming it is currently in development, Personality 6 could take some notes from Atlus' latest title, Metaphor: ReFantazioand the improvement in quality of life that his Follower system has made PersonaSocial links and confidants.

PersonaThe Social Link and Confidant system has been fine so far Metaphor: ReFantazio introduced some quality of life improvements to its Follower system which Personality 6 should not think twice about implementation. These improvements specifically do MetaphorThe Follower system brings a more efficient and accessible experience – characteristic Personality 6 may have to attract newcomers.


Related

How Metaphor: ReFantazio incorporates themes of anxiety into its play

One of the main themes of Metaphor: ReFantazio is anxiety, and the game incorporates this theme into its gameplay through various features.

One of Metaphor: ReFantazio's most significant quality of life features that Personality 6 one must consider the Echo of Followers ability, which players will obtain from Gallica not long into the main story of the game. With the Follower Echo ability, players can hear the voices of their followers when they want to talk to the protagonist, triggering Metaphorversion a Persona Social link or confidant event. Once notified that a follower wishes to speak with them, players can simply enter the follower menu, select the follower in question, and immediately travel to a location to speak with them and trigger an event.

To make the experience even more effective, players don't necessarily need to hear from their followers first before being able to travel to them.
Metaphor
allows you to travel to any follower at any time via the follower's menu.


In addition, in Persona series, players were asked to first talk to their social links and confidants to determine which social stats they needed to improve before players could increase their bond with that social link or confidant. Metaphor: ReFantazioon the other hand, it allows players to see which royal virtue (Metaphor's equivalent Persona's Social Stats) is required to increase their bond with a follower without talking to them first. If players attempt to visit a follower via the follower's menu before hearing the follower's echo, Metaphor: ReFantazio it simply informs them that the follower may not have much to say given the current state of royal virtue that is necessary to deepen their relationship with said follower. Personality 6 they should have considered implementing a similar feature to reduce players' in-game travel time.


IN Persona's Velvet Room, things can get a little rough when it comes to service requests. While Velvet Room Requests generally start out as simple fetch quests, they eventually become more complex and require players to create certain Personas by combining others. Unfortunately, without a guide, trying to create one of these desired Personas really begins, as it usually requires a lot of experimentation. This, like the often mundane tasks of obtaining specific items for Velvet Room Attendants, can be a bland and time-consuming experience compared to how Metaphor: ReFantazio processes its version PersonaVelvet Room Requests.


In the Academy, Metaphor: ReFantazioIn the equivalent of the Velvet Room, players will find More, a mysterious young man with deep experience in Archetypes. Not only can players study new archetypes with More, but they can also complete quests for him that are both materially and narratively rewarding. Where More's quests eventually improve PersonaThe thing about Velvet Room Requests is that they are usually integrated into the regular game, so players don't have to focus on completing specific objectives, but simply play the game and enjoy everything it has to offer. This is especially preferable to the experimentation that often requires Personas that require some of the Velvet Room's requirements.

In addition to being incorporated into the regular gameplay, More's quests also help refine his character when completed.

There are many improvements in quality of life Metaphor: ReFantazio he does it Persona's formula, but these changes are made by his Follower system PersonaThe Social Link and Confidant system should be study notes Personality 6. It would be nice to see Personality 6 be the most accessible Persona the game so far and Metaphor: ReFantazioThe Follower system contains at least part of the solution.


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