Transmission Randy Pitchford, CEO of Stop Killing Games, has considered an initiative on this matter. This conversation arrives shortly before the transmission starts Borderlands 4and intervene for society near home.
The Stop Killing Games Initiative Crewwith concern about the preservation of the game and availability. The petition creator, Ross Scott, has pushed the initiative in the hope that developers will change how games work when they are close to the end of official support by playing on private or community servers instead of letting them become 100% unpaid. It is a movement that is attracted to a lot of criticism and praise from different sides of the industry and among the players and now Pitchford has weighed.
Randy Pitchford talks about preserving the game and the end of the universe
In a cottage with Randy Pitchford, he spoke of stopping games and shared conflict thoughts. He explained that he lost the games he also enjoyed and admires activism involved in their protection. But he also added that “if we have some games that are sincere living services, it seems mutually exclusive to have something that will be a living thing that cannot be allowed to die. I don't know how to do it.” Pitchford continued and thought about life, death and possible heat death of the universe. He noted that he thought that the fight against the inevitability of the “end” leads to people living longer lives, and that perhaps in the future “games could live even longer”.
The comments that Pitchford made seem a little longing when they look at the situation with the preservation of the game and even the very existence. Seemed to appreciate the wish to keep the games forever and tied in the thought line BattlebornThe Gearbox live service, which is now completely unparalleled without the use of community modes. Noted Battleborn It was about the last star existing in the universe than nothing left because of entropy, and he says he hates the fact that “everything will end”.
Some of his ideas have been repeated in this industry, such as Ubisoft, with Ubisoft's CEO, that nothing is eternal, or Europe's video games that argue that they are necessary for studios for studios. All of this is a complex problem that raises questions about how it would be practical to adapt every living service that would be playable on private servers and whether fewer games would be produced if developers knew that the title was required in this way. However, the defense that everything will end is also the one that some members of the gaming community have been frustrated because no one requires the games to be supported until the end of the very existence. For the time being, the movement remains unresolved and it remains to see if it will achieve the goal they focus on.
Borderlands 4
- Released
-
September 12, 2025
- Esrb
-
Assessment
- Engine
-
Unrealistic engine 5
- Multiplayer
-
Online co-op, online multiplayer
- Platform
-
Yes – all