The Best Build, Stats, And Support Cards For Vodka In Umamusume: Pretty Derby

Umamusume: Pretty Derby is quite an F2P-friendly gacha simply because you can easily defeat your opponents without spending a dime by just getting a good career runs on your characters. The game also allows you to increase the rarities of your units after you get enough copies, which levels the playing field.

Umamusume Pretty Derby different animations while pulling derby.

Umamusume: Pretty Derby – Pity System, Explained

While it might be difficult to hold back when you have Carats in Umamusume: Pretty Derby, you might have a better time trying to save them.

For example, Vodka is a two-star character in the game, but you can easily get her to five stars at a certain point. However, if you want to beat the endgame modes involving PvP with her, you’ll have to pay a lot of attention to her build.

Updated November 3, 2025, by Zoë J. Osik: We’ve updated our guide to include more details about Vodka’s career, as well as additional support cards and skills you can use to improve her results towards the end of her campaign!

How To Play Vodka

Umamusume Pretty Derby Vodka base stats and legacy showcase.

Distance

Sprint (F)

Mile (A)

Medium (A)

Long (F)

Style

Front (C)

Pace (B)

Late (A)

End (F)

The characters of Umamusume: Pretty Derby might look the same, but they’re mainly divided into different types based on their preferred distance, style, and unique skill. While some characters might show flexibility with their ratings for each distance and style, they’re usually better for a certain build due to their unique skill.

However, Vodka is truly a flexible unit since she boasts an A rating in Mile, Medium, and Late while having a B in Pace, which can easily be converted to an A as well. Her unique skill gives her more Guts and Speed when she’s in the front in the final 200 meters of the race, which can work well with both of these styles.

This opens up the way for a bunch of builds for Vodka, though you also have to keep her career in mind. All the races where she needs to place high are Mile and Medium, but you might have a difficult time with the latter if you build her for the former. So, if you want to build Vodka as a Mile character, you’ll have to get some extra skills just to beat your career.

Vodka’s best build is easily the Late Surger on a Mile track since this not only helps her beat every race in her career, but also prevents the need to have too many excess skills that you won’t use in PvP.

Vodka Best Stats

Umamusume Pretty Derby Vodka base stats and legacy showcase.

Stats

Priority Ratio

Optimal Number

Speed

9

900-1000

Stamina

3

400-500

Power

4

500-600

Guts

2

300-400

Wits

2

300-400

The recommended stats mentioned above are the numbers you can reach after a good run if you’re building Vodka as a Medium Late Surger, but a few things will change if you also change your target build. Here’s exactly what you should aim for in each type of build:

  • A Medium Pace Chaser Vodka will require a bit more Stamina to stay in the right position, but can make up for it by prioritizing her Guts a bit less.
  • If you’re running her as a Mile Pace Chaser, you can keep your Stamina at the above level while also lowering your Guts, which lets you get higher numbers on her Speed and Power.
  • Finally, for a Mile Late Surger, your priority of stats will be Speed, Power, and Guts. However, since building this one is quite easy, it’s also recommended to have over 500 Wit to keep her competitive.

If your end goal is to run her in a Mile distance, you can just get a few Stamina skills to beat your career on Medium.

It’s easier to build Vodka as a Late Surger for the Mile since this play style doesn’t need too much Stamina even for Medium.

Her base stats have a very high Power, but quite a low roll on Stamina, pushing you to build her as a Late Surger even more. Of course, with the right Legacy and Support Cards, you can still build her for Medium.

Vodka Legacy Recommendations

Umamusume Pretty Derby Vodka achieving victory in a race.

Before you start your career with Vodka, you’ll get to choose two Legacies that can give her a bunch of boosts at the start and two other times during the run. These boosts can include both stats and skill hints. For Vodka, your priority for stats in these Legacies will be Speed, Power, and Guts.

You can get some Stamina if you’re planning to build her as a Medium, but you can then skip out on the Guts since it’s better to build her as a Pace Chaser on Medium. It’s also important to get your Pace Chaser to an A rating at the start of the career with your Legacies for this build.

Vodka Best Skills

Umamusume Pretty Derby Vodka full B+ run with many skills.

Another thing making Vodka’s Late Surger Mile build good is that there are a ton of skills you can easily get for this distance and style. Here are some of the best skills to look out for:

Skill

Description

Late Surger Savvy

This skill increases your chances of getting in a good position, which essentially means that it boosts your Guts as a Late Surger, which can be highly important.

A Small Breather

Talking about skills that can help you beat the career even if you want to use her as a Mile character, this one recovers her Stamina in the late race, as long as you have the Late Surger style.

Relax

This skill is the better version of the one above, being very valuable if you can manage to get it.

Position Pilfer

A Late Surger like Vodka truly shines from the mid to late-race, and this ability increases her Speed during the former.

Straightaway Skills

Throughout your career, you can get skills to increase your Speed on a straight. Some of these apply to every situation, while others can be specific to Late Surger or Mile distance. These abilities are top-tier for Vodka, as long as you pick the right one.

Updrafters

This is a Mile-specific skill that increases your Guts when you’re in the back during late-race. This skill can lead into Vodka’s unique, making perfect synergy.

Swinging Maestro

This skill will help Vodka regain endurance on corners, allowing her to breathe for a moment and regain some ground later in the race.

Vodka Best Support Cards

Umamusume Pretty Derby King Halo using the Winning Ticket support card.

The main gacha of Umamusume: Pretty Derby is in the Support Card banner since they’re far more important than getting a specific character. These cards are selected at the start of the career, and they not only help you with training, but also provide you with most of the skills you’ll upgrade throughout the run.

However, the hints you get for these skills are random, so it’s important to use the cards that suit Vodka the most. In general, you’d want to use three Speed, one Power, and two Guts cards with her. Though you can replace one Guts card with a Wit if you have Fine Motion, and here are your other choices:

Support Card

Type

Synergy With Vodka

Winning Ticket (BNWinner!)

Guts

Apart from having a decent chance of appearing on the Guts training, this card also has a bunch of golden Late Surger skills with no skills that are completely useless for Vodka.

Grass Wonder (Fairest Fleur)

Guts

Once again, this card has some great stats while having a ton of Late Surger skills. Moreover, it can also give you some debuff skills to nerf Pace Chasers.

Special Week (The Setting Sun and Rising Star)

Speed

While this card doesn’t have a lot of great Late Surger skills, it can give you some great Stamina abilities to help you with the career, and it can also be good for the Medium Pace Chaser build.

Gold City (Run My Way)

Speed

If you have this card, it can be very useful for the Late Surger Mile build, though it doesn’t have the greatest general effects.

Kitasan Black (Fire At My Heels)

Speed

This card is a great addition to any Uma’s deck, as it grants plenty of speed boosts with Specialty Priority.

Super Creek (Piece of Mind)

Stamina

This card is great for getting the Swinging Maestro skill on almost every run, sometimes as early as your first major race post-debut!

Vodka Career And Events

Umamusume Pretty Derby Vodka making the cheese sign in a concert.

Vodka is a powerful racer, and her career is one that takes a bit of practice to master. With a bit of luck on your side, and all the right support cards in your deck, you increase the odds of creating a nigh-unbeatable racer after completing her career–but it all starts with the URA Finale.

Below is a breakdown of Vodka’s career, along with her goals and events so you can plan ahead. It’s important to be prepared for even the worst of things so you can salvage any run and avoid wasting energy.

Vodka Career Objectives

Turn Number

Month

Objective

Turn 12

Junior Year, Late June

Participate in the Junior Make Debut


1,600m Turf – Mile

Turn 23

Junior Year, Early December

Place in the top 5 in the Hanshin Juvenile Fillies


1,600m Turf – Mile

Turn 29

Junior Year, Early March

Place in the top 5 in the Tulip Sho


1,600m Turf – Mile

Turn 31

Classic Year, Early April

Place in the top 5 in the Oka Sho


1,600m Turf – Mile

Turn 34

Classic Year, Late May

Place in the top 5 in the Tokya Yushun (Japanese Derby)


2,400m Turf – Medium

Turn 44

Classic Year, Late October

Place in the top 3 in the Shuka Sho


2,000m Turf – Medium

Turn 48

Classic Year, Late December

Participate in the Arima Kinen


2,500m Turf – Long

Turn 57

Senior Year, Early May

Place in the top 3 in the Victoria Mile


1,600m Turf – Mile

Turn 59

Senior Year, Early June

Place in the top 2 in the Yasuda Kinen


1,600m Turf – Mile

Turn 68

Senior Year, Late October

Place 1st in the Tenno Sho (Autumn)


2,000m Turf – Medium

Vodka Career Events

Event Category

Event Name

Choices

Costume

Vintage Style

Top: +20 Power


Bottom: +20 Stamina

Costume

Makings of a Friend

Top: +20 Speed, random chance to get the Practice Perfect status


Bottom: +20 Guts

Costume

Hot and Cool

Top: +20 Speed, random chance to get the Practice Perfect status


Bottom: +10 Speed, +10 Power, random chance to get the Practice Perfect status

Choices

Like A Kid

Top: +10 Speed


Bottom: +10 Power

Choices

Challenging Fate

Top: +10 Stamina


Bottom: +10 Speed

Choices

Showdown by the River!

Top: +10 Wit, +15 Skill Points


Bottom: +1 Shifting Gears hint

Choices

Awkward Honesty

Top: +10 Energy, +5 Skill Points OR +30 Energy, +10 Skill Points


Bottom: +30 Energy, +10 Skill Points, +5 Power, -5 Speed, Slow Metabolism status

Date

The Standards of Coolness

Top: +10 Wit


Bottom: +10 Guts

Date

Ring Out, Passionate Round!

Top: +10 Speed


Bottom: +10 Stamina

Date

The Way of Cool

Top: +10 Power


Middle: +10 Speed


Bottom: +5 Stamina, +5 Guts

Date

Let’s Take A Little Detour

Top: +10 Speed


Bottom: +5 Energy, +1 Mood

Date

Sugar and Spice

Top: +5/+10 Energy


Bottom: +10 Power

Secret

After the Yasuda Kinen: Pedal to the Metal!


Win the Yasuda Kinen in Year 3

Standard race rewards, and +1 Nimble Navigator hint

Secret

After the Yasuda Kinen: Consecutive Celebration


Win the Yasuda Kinen twice

+3 to all stats, +45 Skill Points, +1 Nimble Navigator hint, +4 Yayoi Akikawa bond, Practice Perfect status

Special

Bonus at the start

+120 Skill Points

Special

Failed Training (Get Well Soon!)

Top: -1 Mood, -5 to the last trained stat, Practice Poor status (random)


Bottom: Either -1 Mood, -10 to the last trained stat, Practice Poor status (random) OR Practice Perfect.

Special

Failed Training (Don’t Overdo It!)

Top: +10 Energy, -2 Mood, -10 to the last trained stat, -10 to 2 random stats, Practice Poor status (random)


Bottom: Either -3 Mood, -10 to the last trained stat, -10 to 2 random stats, Practice Poor Status OR +10 Energy and Practice Perfect status.

Special

Extra Training

Top: +5 to the last trained stat, -5 Energy, heal a negative status effect (random), Yayoi Akikawa bond +5


Bottom: +5 Energy

Special

At Summer Camp (Year 2)

Top: +10 Power


Bottom: +10 Guts

Special

Fan Letter

+1 Mood and +30 Skill Points

Special

Dance Lesson

Top: +10 Power


Bottom: +10 Guts

Special

New Year’s Resolutions

Top: +10 Stamina


Middle: +20 Energy


Bottom: +20 Skill Points

Special

New Year’s Shrine Visit

Top: +20 Wit


Middle: All stats +5


Bottom: +30 Skill Points

Special

Acupuncture (Just an Acupuncturist, No Worries!)

Option 1: 30 percent chance to get +20 to all stats OR 70 percent chance for -2 Mood, -15 to all stats, and Night Owl Status.


Option 2: 45 percent chance to get Corner Recovery and Straightaway Recovery skill hints OR 55 percent chance for -20 Energy and -2 Mood.


Option 3: 70 percent chance to get +12 to Max Energy, +40 Energy, and heal all negative status effects OR 30 percent chance to -20 Energy, -2 Mood, and get Practice Poor Status.


Option 4: 85 percent chance to get +20 Energy, +1 Mood, and Charming status OR 15 percent chance to get -10 or -20 Energy, -1 Mood, and Practice Poor status (random).


Bottom: +10 Energy

Post Race

Victory! (G1)

Top: -15 Energy, +10 to a random stat, +45 Skill Points


Bottom: -5 or -20 Energy, +10 to a random stat, +45 Skill Points

Post Race

Victory! (G2 and G3)

Top: -15 Energy, +8 to a random stat, +35 Skill Points


Bottom: -5 or -20 Energy, +8 to a random stat, +35 Skill Points

Post Race

Victory! (Pre Op and Op)

Top: -15 Energy, +5 to a random stat, +30 Skill Points


Bottom: -5 or -20 Energy, +5 to a random stat, +30 Skill Points

Post Race

Solid Showing (G1)

Top: -20 Energy, +8 to a random stat, +45 Skill Points


Bottom: -10 or -30 Energy, +8 to a random stat, +45 Skill Points

Post Race

Solid Showing (G2 and G3)

Top: -20 Energy, +5 to a random stat, +35 Skill Points


Bottom: -10 or -30 Energy, +5 to a random stat, +35 Skill Points

Post Race

Solid Showing (Pre Op and Op)

Top: -20 Energy, +3 to a random stat, +30 Skill Points


Bottom: -10 or -30 Energy, +3 to a random stat, +30 Skill Points

Post Race

Defeat (G1)

Top: -25 Energy, +4 to a random stat, +25 Skill Points


Bottom: -15 or -35 Energy, +4 to a random stat, +25 Skill Points

Post Race

Defeat (G2 and G3)

Top: -25 Energy, +3 to a random stat, +20 Skill Points


Bottom: -15 or -35 Energy, +3 to a random stat, +20 Skill Points

Post Race

Defeat (Pre Op and Op)

Top: -25 Energy, +10 Skill Points


Bottom: -15 or -35 Energy, +10 Skill Points

Post Race

Etsuko’s Elated Coverage (G1)

+15 energy, +1 Mood, +10 to a random stat, +45 Skill Points, +500 Fans, and Etsuko Otonashi bond +15

Post Race

Etsuko’s Elated Coverage (G2 and G3)

+15 energy, +1 Mood, +8 to a random stat, +35 Skill Points, +500 Fans, and Etsuko Otonashi bond +15

Post Race

Etsuko’s Elated Coverage (Pre Op and Op)

+15 energy, +1 Mood, +5 to a random stat, +30 Skill Points, +500 Fans, and Etsuko Otonashi bond +15

Post Race

Etsuko’s Exhaustive Coverage (G1)

Top: Either -25 Energy, -1 Mood, +4 to a random stat, +25 Skill Points, and +10 to Etsuko Otonashi bond OR +15 Energy, +1 Mood, +4 to a random stat, +25 Skill Points, and +15 to Etsuko Otonashi


Bottom: -20 Energy, +4 to a random stat, +25 Skill Points, +10 Etsuko Otonashi bond.

Post Race

Etsuko’s Exhaustive Coverage (G2 and G3)

Top: Either -25 Energy, -1 Mood, +3 to a random stat, +20 Skill Points, and +10 to Etsuko Otonashi bond OR +15 Energy, +1 Mood, +3 to a random stat, +20 Skill Points, and +15 to Etsuko Otonashi


Bottom: -20 Energy, +3 to a random stat, +20 Skill Points, +10 Etsuko Otonashi bond.

Post Race

Etsuko’s Exhaustive Coverage (Pre Op and Op)

Top: Either -25 Energy, -1 Mood, +10 Skill Points, and +10 to Etsuko Otonashi bond OR +15 Energy, +1 Mood, +10 Skill Points, and +15 to Etsuko Otonashi


Bottom: -20 Energy, +10 Skill Points, +10 Etsuko Otonashi bond.

Several trainees in Umamusume: Pretty Derby racing from hte start screen.

Umamusume: Pretty Derby – Character Tier List

Which trainees should you invest in for the most optimal career and Legacy options? Let’s find out.

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