Obsidian Entertainment's Outer worlds There was a breath of fresh, sarcastic air in the sci-fi RPG landscape, offering color fighting, corporate dystopia and a flexible arsenal consisting of an unorthodox artillery as its main draw. Now with Outer worlds 2 Obsidian Entertainment officially released at the end of this year and released a trailer representing the latest deadly tools that will be able to control the boundary of the new system. Although specific details are still little and far away, the development commentary revealed a handful of weapons that indicate more unorthodox and chaotic fun in the sequel. With this in mind, there is a closer look at every weapon so far and what could mean for a fight in Outer worlds 2.

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According to Outer Worlds 2 developers, there could be a particularly promising building for those looking for an unconventional style of play.
New outlook in Outer Worlds 2 about weapon could be promising
Designer Kyle Koenig and Design Director Matt Singh confirmed this Outer worlds 2 It will include new and improved weapons as well as a redesigned system of weapons. The aim is to build an ideal weapon experience in their upcoming RPG title, create a unique reverse, re -load animation, spread patterns, and integrate spray and mobility to make the weapons feel clear and satisfactory.
The pop -up weapon has different cases of use
A pop -up weapon fires advertising during the fight, unlike bullets that can serve different uses. These drones play ads and corporate slogans Outer worlds 2Hidden enemies, as soon as they activated, distract and allow players to get a clear shot with another weapon. The recovery of a pop -up weapon is also activated by a mechanic that detonates the activated drones. These drones can be used as mobile mines or traps to distract and quickly eliminate a horde of enemies.
The Big Bang destroys everything on their way
Inspired by BFG from Fate Games, Big Bang is a cyberpunk scientific weapon powered by a unique type of ammunition called Arc Gas. This ammunition is extremely rare and can only be obtained by interaction with the layout. Due to the rarity of the ammunition, players will keep in mind when using weapons.
As the name suggests, the Big Bang firing space energy in the form of Rifts, which immediately smoothes anything on his way. The only drawback of the weapon is that it significantly reduces mobility, and this can be compensated because of its throwing synergy. For example, the returning Gloop Howdable can combine a few enemies into the air – the perfect seated ducks to tear the energy shot from the Big Bang.
Blender bullets are formed as an ideal modern SMG
WITH Outer worlds 2Obsidian Entertainment brings more types of ammunition and perfect SMG to go with it. Blender Bullet uses ammunition directly from the inventory, which eliminates the need to reload the weapon. As support, all types of ammunition specific to weapons can also use the game that reflects the type of ammunition that is used at any moment. Despite numerous tactical benefits, the use of the ball will have to be deliberate, as its rapid fire speed is rather resource demanding.
Pistol in Plasma is a pistol with high damage with a unique mechanic
By default, Outer worlds 2A plasma gun is a regular weapon that shoots at the singular enemies of highly damaged plasma screws. The developers, however, incorporated the insolent mechanic of charge, which lights up the bulbs with increasing the pistol charge. If players release the charge button directly, as all the bulbs light up, the gun gets an increase in the damage and the number of screws in the plasma. The mechanic should serve as an entertaining and rewarding trick in which players can participate during the fight.
The planet's murderer is only second in the Big Bang
The planet's killer is a heavy weapon that uses a unique animation of the hand handle to load again. When it is fully charged, the planet's killer is in one shot only the other from the Big Bang in terms of the output of damage. However, it takes a long time to charge for the missile and load. Combined with the sound it generates when it is fired, which immediately reveals the position of the player and limited mobility, players will have to choose and choose the best time to release this monster of weapons.

Outer worlds 2
- Released
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2025
- Publisher (s)
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Xbox Game Studios
- Engine
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Unrealistic engine 4
- Franchise
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Outer worlds