Games that are harder than they must be

Game fans who grew up in the 80's and 90s know what hard means when it comes to video games. Nes had brutal games as Battletoads and Ninja Gaidenand even the most popular games like Super Mario Bros.were challenging. At that time, no one enjoyed hard games, but hard games are today loved by a hard group of players.

There are many ways that developers can make games more difficult, such as setting difficulty. Then there are games with mechanics that players cannot change and are challenging from the beginning. Let's go through some of the most difficult games in recent memory and determine how some mechanics are a little unnecessarily rough. This does not mean that these games are bad; It is difficult to adapt.

Demon's soul

Goodbye, progress

Demon's soul It is where the idea of ​​hard games was somehow Narn again, and that was the first game from the SSOFTware to create a soul as a genre term. There are many reasons why these games are challenging, but the most insulting mechanic is the loss of progress after death.

The defeat of enemies will be pure soul players that can be used to balance or buy items. If players die, they can run back to get their souls, but if they die again along the way, then these souls are lost forever. Spending hours grinding only for being lost, there may be a daunting feeling, but for others this attempt at a reward for risk is rewarding the refreshing and with the remake 2020 was a little more accessible.

Hollow Knight: Silksong

My bug kingdom for a checkpoint

Hollow Knight was not an easy game, but the discourse around its sequel, Hollow Knight: SilksongIt is largely focused on the problems with the tip. One of the big problems is the transition to bosses who are already difficult, but are more taxed because of the routes to return to them.

Savage Beastfly and Last Judge are two of the most difficult bosses in the game, but not as hard as players of the test players have to go through the benches. It's like adding an insult to an injury, and it could be much easier if there were a checkpoint, but some could enjoy this process.

Deadly death

Do shoes really wear so fast?

Deadly death was the first game Hideo Kojima after leaving Konami and it's significantly harder than any Metal equipment game. The basic prerequisite is about the protagonist, supplying packages to post-apocalyptic bunker companies in the Waste of the United States. Mechanics were stacked at the top of the mechanics and it could be a simple courier game.

Players cannot move too fast, otherwise they would trip and fall, cause damage to packages and Sam's partner, a child called BB, cry. There are evil entities that can pursue players without a way back. All this has been simplified Death Stranding 2: On the beach. So at least Kojima learned from the challenges that players had with the original.

Cuphead

Beautiful but unpredictable


Cup of the head of the brand Page envelopes

Cuphead

9/10

Released

September 29, 2017



Cuphead It is one of the best hand -drawn games ever made, but it is also one of the most difficult. With the exception of some phases, most levels are focused on large, complicated combat struggles that may take a while. Although the number of projectiles can cause bosses to be challenging, it is the fact that there are no checkpoints that players could wild. The game has a “easier” settings called a simple regime, but if players beat the boss in this mode, it is not counted on the progress of the story. It can also be there, and it didn't have to be like this.

Monster Hunter: The World

Time Out

There are several things that can cause players trouble Monster Hunter: The WorldAlthough it is a lot of improvement in the quality of life from its predecessors. For example, players can group with three other players online to hunt massive animals to get craft materials.

Most of these hunting have time limits and the number of deaths. If the group dies several times, that's all, even if the monster is about to die and there are still three allies alive. Between the timer, the failure of someone else and the invisibility of the health bar on enemies, Monster Hunter As a whole, it can be one of the most difficult series.

Fight with aliens, you lose allies

XCOM: The enemy inside He has one of the most difficult mechanics that can avert every player: Permadeath. This strategic game includes the title organization XCOM fighting alien attackers. Players create and control adapted and random characters in battle and upgrade them between missions.

If a teammate dies in battle, it's for them. Players can try to use tricks to re -load before death, but this process may be a problem. Like the soul of a similar soul, it may be daunting to lose progress after building a character for countless hours.

As 2

A wild jump in difficulties


As 2 2 brands of pages of art envelopes

As II

Released

October 14, 2003



As 2 It is an example of a sequel that went too far in a different direction. While sometimes challenging, first game, How and Daxter: The Precursor LegacyHe was quite inviting 3D platform. Its continuation increased the difficulty ten times by adding weapons AA Grand Theft Auto-How the structure of the mission.

There are many missions set to timers or which have strange conditions that can make it difficult to complete. It is a great and more advanced game that technically suits where the first game leaves, but the difficulty of the tip is so sudden.

Breath of Fire: Dragon Quarter

Countdown on Doom

Breath of Fire: Dragon Quarter is the fifth game in the series and the first to PS2 to move the setting from imagination to sci-fi. There are many things about the new environment, playing and artistic style that they like compared to other records.

Everything that players do, from fighting to movement adds the percentages to the timer. 100%it's over. The only real way to fight this timer was to start again, fortunately with the transfer. It's almost like a Looper game, because the players have to get as far as possible before they have to restart again, countless times.

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