New Vegas 2 was the goal, Obsidian co-founder says

Obsidian Entertainment co-founder and former senior designer Chris Avellone claimed in a recent interview with YouTuber TKs-Mantis that the Fallout: New Vegas DLC was designed to set up a sequel, but unfortunately those plans “quickly evaporated.”

“That's why all the nukes went off,” Avellone explained (thanks, GamesRadar+), referring to the end of Lonesome Road, in which the Courier is presented with the option to raze key NCR and Legion territories.

“I'm like, 'Well, I need to destabilize some regions. Not wipe out the factions, but I need to shake up both the Brotherhood and the NCR, I need to get them in California even more,'” he continued. “And that was the reason for some of the pre-cursor decisions for some of the DLC stuff and some of the core New Vegas stuff. […] when we were still thinking we might do New Vegas 2 or whatever it would be called.”

Don't get your hopes up for New Vegas 2 anytime soon

Joshua Graham, the bandaged man holding the gun in Fallout: New Vegas.

Those plans may not have materialized 16 years ago, but Todd Howard teased that Fallout is the franchise “we're doing the most right now,” even though we're probably busy with The Elder Scrolls 6 and Starfield, fueling hopes for other spin-offs like New Vegas. However, even though credible leakers claim that a sequel is on the way, Chris Avellone has claimed that “it won't happen for the next six years at least, if at all”.

Obsidian's VP of operations, Marcus Morgan, said last year that the studio was well aware that “everyone on the internet” was clamoring for a sequel to New Vegas, but that the team was focused on the “joy” of building its own IPs such as The Outer Worlds, Avowed and Grounded.

This doesn't necessarily rule out a new game, but it seems unlikely. Instead, according to leaked FTC documents, Bethesda is planning an Obsidian-style remaster of Fallout 3. A New Vegas remaster was rumored to be in the works alongside it, but Avellone claimed that Obsidian CEO Feargus Urquhart rejected Bethesda's $10,000 offer for the source code and that he “has no idea how to put it back together”.


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Released

October 19, 2010

ESRB

M for Mature: Blood and gore, intense violence, sexual content, strong language, drug use

Engine

Gamebryo


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