Dragon Age: The Veilguard has drawn mixed reactions from gamers, but one thing almost everyone can agree on is its impressive visual fidelity. Opinions on BioWare's art style pivot aside, Veilguard is quite a stunning piece of art, especially on PC where it makes the most of available modern hardware and offers strong visuals and performance.
Among the set of tools that Dragon Age: The Veilguard levers on PC are different upscaling programs. The game is compatible with AMD FSR, Intel XeSS, and of course NVIDIA DLSS 3, which seems to have the biggest impact on visuals and performance. This is especially noticeable thanks to the 3rd generation DLSS features such as Frame Generation, which significantly smooths the game through interpolation. I had the opportunity to test Dragon Age: The Veilguard with the NVIDIA RTX 4060, you'll get some insight into how the game looks and plays on a lower 40-series GPU.
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Dragon Age: The Veilguard on RTX 4060: The Good, the Bad and the Ugly
Dragon Age: The Veilguard runs great on a 40 series GPU – most of the time
As already mentioned, Dragon Age: The Veilguard is a remarkably good-looking game: the textures are rich and detailed, the draw distance is huge and expansive, and the ray-tracing effects help the lighting reflect brilliantly and convincingly off metal, glass, water, etc. Naturally, the Ultra setting will bring out the most detail and VFX in all areas , but the game still looks surprisingly good on lower settings.
DLSS 3 is what really helps Veilguard shine though. Enabling DLSS and Frame Generation can result in a massive increase in FPS – up to 30fps in certain areas – without a noticeable sacrifice in visual fidelity: on Balanced, with all settings set to Ultra, I was able to settle into a fairly comfortable mode. 75 FPS for most of my time with the game. DLSS 3 is a big improvement over its predecessor, and it really shines Veilguard: with DLSS enabled, there is no or little artifacts, and no screen door effect that can sometimes be seen with earlier generations of software. That said, Ultra Performance can make the game look pretty dry and unappealing, and the extra frames it offers won't be worth the loss in visual quality for most gamers.
While Veilguard I almost always managed to run above 60 FPS, I did experience significant stuttering in certain areas, especially with ray tracing on. This problem was exacerbated by the fact that for whatever reason I couldn't set the maximum frame rate in the app: I tried to limit my FPS to 60 Veilguard's, but the game would still aim for 75 FPS, leading to some frustrating inconsistency that undermined an otherwise solid experience.
In addition to the RTX 4060, my setup includes an AMD Ryzen 7 5800X and 32GB of RAM. I tested it too
Veilguard
with AMD FSR, resulting in fewer frames and overall poorer visual quality than DLSS.
I also encountered a disappointing amount of screen tearing that seemed to come in stages and randomly. As a result, we recommend turning on Vsync in the Nvidia control panel, rather than using the app's settings (which is the default)
Overall, Dragon Age: The Veilguard is a solid demo of NVIDIA DLSS 3. Issues that seem to be on the application side, such as FPS throttling and screen tearing issues, can be fixed for better performance. But at this point, anyone with a lower 40-series GPU wants to go for it Dragon Age: The Veilguard has some nice sights to look forward to – if they're willing to put up with some warts now and then.