Warner Bros. He is working on a game system for taxis, airplanes and more

Key things

  • Warner Bros. is developing software for passengers to connect and play video games together while in transit.
  • This technology collects user data such as mood and interests to generate algorithmic games while traveling.
  • Warner Bros. Patents and other gaming companies show a trend towards innovative gaming experiences for new audiences.



A recent patent publication reveals details of software under development by Warner Bros. which would allow passengers in transit vehicles such as trains and planes to play video games together through a connected interface. Warner Bros. recently increased its stake in its gaming division, and this patent for a unique video game technology gives viewers a behind-the-scenes look at the company's research and development efforts.

Many major companies in the entertainment and gaming industry have filed a number of interesting patents over the years, from innovative controller designs to more abstract software concepts. Similar to recent patents from Sony and other gaming giants, the latest filing from Warner Bros. trying to improve multiplayer video games among new audiences.


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According to the Warner Bros. patent published on October 10, the company is working on developing in-vehicle gaming software that would allow passengers in private and commercial vehicles to play games with each other. The technology relies on a connected interface, such as the entertainment screens on airplanes, which would record user data and algorithmically generate a game to be played by multiple users. Certain characteristics, such as player mood and interests, would be collected and used to create a gaming experience for the duration of the expected travel time. This could be implemented in passenger cars or public taxis as well as buses, trains and planes to keep passengers entertained while travelling. Algorithms and machine learning systems would be used to generate these games, possibly indicating that Warner Bros. keeping pace with other video game AI technologies.



Warner Bros. Intra-Vehicle Games Patent Details

Delving deeper into the Warner Bros. patent to in-vehicle games, viewers can get their first look at how this system could be implemented for travel. Figure 22 offers an example situation in which two passengers in a vehicle are facing an interactive display with virtual projections. As detailed in Figures 23 and 14, user profile and journey data would be collected and used to create a game on this display, which passengers would then use to play an interactive media title together. While the concept itself could prove revolutionary for on-the-go gaming, it's key to note that patents for gaming technology and other systems are often filed without ever being fully realized, so there's currently no guarantee that Warner Bros. intra-travel gaming software for consumers.


The video game industry continues to expand and entertainment and technology companies continue to invest in the highly profitable gaming sector. With a number of video game technology patents that focus on new ways to introduce gaming to a larger audience through home consoles and public interfaces, the future of the industry has the potential to see a number of significant innovations that will benefit both novice and experienced gamers. . Whether any of these systems will be made available to the public remains to be seen, but the effort Warner Bros. and others are hopeful for viewers.

Warner Bros. Interactive

Warner Bros. Interactive

Date of establishment
January 14, 2004

Headquarters
Burbank, California, United States

Parent company
Warner Bros. Interactive Entertainment, Warner Bros. Games

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