Video games are supposed to attack players, but there are times when this happens in a gentle way that fans do not expect. What may seem like a simple action soon has nightmares the consequences later when players are forced to pay for a mistake they have never made.
This can cause some moments in video games to be stricter than fans would expect. While players can still power these difficult spikes, they will decide that they have decided not to return.
Be too good in the hand of God
Players get into a stream state and do not realize that the problems have reached the level of 'die'
To be fair, the level of difficulty is something that players will be aware of God's handlargely. However, as soon as players reach the stream, things can become so messy that players do not even realize that they are reaching the difficulty level until it is too late.
The mere amount of damage and punishment that causes when this level of difficulty is achieved is not a joke. If players realize the mistake they made by being too good in the game, they should certainly bow and bow to reduce difficulties and make them more.
Hugging the FIA in Elden Ring
Most players did not even know that their HP is debuf
Elden Ring It can be a great video game, but continues to tradition from rewriting explaining things to play players. So, when they embrace a person on their deadly bed, the last thing they expect is to cause a significant debuff at the moment.
It will take a while for players to even register a debuff that reduces their overall health by 5%. It does not seem like a lot but every point of intervention Elden Ring Numbers, especially when players face some of the strongest bosses of the game.
Getting Biochip Upgrade FREE in Deus Ex: Human Revolution
Causes the boss to fight the Namir's journey heavier
Human revolution is one of the best Deus ex Games that fans generally praised, although the boss's struggles were generally criticized for forcing players to fight, regardless of their approach in other parts of the game. That alone would be annoyed against Jaron, but there is another way to handle this boss's struggle.
If players go in China a free biochip update, Jaron can hack Adam's cybernetics and make them ineffective in this battle. This, along with the unpleasant visual defects that follow, causes the boss to fight against Jaron Way harder than he has any right to be.
Sun damage is not ideal
At first glance, the vampire can be cool Skyrim. Players gain access to unique spells and transformations that make playing more dynamic than ever.
However, this also comes with quite a disadvantage – the inability to stay in the sun. Players get in light of constant damage that forces them to travel only at night and rob them about the beauty present SkyrimA world that really shines when the sun is out.
Using Illithid Powers too many times in the Baldur Gate 3
Flayer's resistance is harder
Baldur's Gate 3 It is one of the best RPGs ever made, where almost every choice has a hidden consequence. This includes the possibility to use Illithid Parasite to handle others, which may later have an unexpected consequence in the line.
When Flayer Mind convinces players to devote himself to his plan, players find that it is harder to fight his influence. This is a suitable consequence for players who rely on the power of the parasite they are trying to get rid of and again proves why it is played on the role Baldur's Gate 3 is out of the charts.
Choosing the wrong members of the party when the ship crashes the deity: Original Sin 2
Players can be glued to companions who make the final act more difficult
Divinity: Original Sin 2 It is not far from the simplest RPG, and the first and last actions are a especially nightmare. Soon, players who are about to cope with physical and magical armor will look for equipment that does not leave them vulnerable to status effects.
But the real kicker comes just at a time when players are about to land near Arx. The cataclysmatic event on the ship leads to multiple victims and survives only people on the heroic side. As a result, the adventure in the city and its surroundings can be more unbearable, especially because the enemies become more complex than ever before.
Playing as Nosferatu in Vampire: The Masquerade – Blood Line
Getting a breach of a masquerade merely seen is brutal
Vampire: Masquerade – Blood Line It contains two classes that completely change how players approach the game. Malkavians are crazy and speak in puzzles, but players who don't mind fill the gaps and negotiate with some nonsensical dialogue with this race.
The same cannot be said of Nosferata, who are so abominable that even in public leads to a violation of the masquerades. Players must stick to the sewer and stay out of sight if they do not want to be removed by hunters who want to remove them and ensure that vampire society is not exposed to the public.
Killing too many people in disgrace
Players are directed to a bad end with multiple enemies
Disseminated It is one of the best games ever created that encouraged players to decide on a non -lethal route, even though it was much interesting to play the game in this way. However, if the players went to rage like Corvo and killed everyone in sight, they would head to the wrong end and deal with heavier stages.
Some characters betray the players and make things difficult, the number of clippings in the game increases (because more corpses cause the plague to spread easily), and there are more guards who would stand in the way of the player.